In the 1930s science fiction author Stanley Weinbaum introduced the idea of a pair of goggles (Pygmalion’s Spectacles) that let the wearer experience a fictional world. Fast forward to 1987, Jaron Lanier popularized the term “virtual reality”. He founded VPL, a business that created and offered VR goggles and gloves.
Fast forward again to 2016, we are now at the dawn of a whole new era in VR. Finally technological developments have allowed developers to produce mind-blowing immersive experiences that will revolutionize gaming and entertainment. The science has also become affordable enough to be accepted by the mainstream.
The most common VR headsets (aka HMD or even Head Mounted Display) in the market today will be the Samsung Gear VR, the HTC Vive and the Oculus Rift. The Samsung Gear VR was introduced in November 2015, the Oculus Rift in March 2016 which was closely followed by the HTC Vive in the subsequent month.
The Oculus Rift is clearly the leader within the high-end VR headset part only at that moment, trailing behind by the HTC Vive. Both the Rift and the Vive are light years in front of the female founders which does not belong to the high-end category.
Palmer Luckey was a teen tinkering with VR as a pastime. In 2012 before he turned twenty one, he formed Oculus VR and launched his Kickstarter campaign for any VR headset. It hit a million dollars in three days. 2 years later, Facebook came along and scooped up Oculus VR for a nice $2 billion.
The Oculus Rift could be the preferred option for intense VR enthusiasts. With the Rift, you need an effective gaming Pc for a great VR experience. At 1dolar1 599, it’s a bit of steep but for the high-end performance and also out-of-this-world experience, it’s worth it.
The HTC Vive is the Steam VR headset created in collaboration with Valve, the producers of legendary gaming series Half Life. The Vive similarly requires a power gaming Pc to function and features a similar resolution as the Rift. The HTC Vive scored in its Lighthouse room tracking that lets you move around in the headset on for a very immersive experience. However it costs 1dolar1 200 more than the Oculus Rift.
Computer systems which do not match the Rift as well as Vive’s recommended specs may still run several VR games. But to get a good VR experience, expect to shell out around 1dolar1 1,000 if you’re purchasing a brand new desktop and maybe a little less in case you get a headset and Pc bundle.
Oculus and Samsung collaborated to develop Samsung Gear VR for a lite version of the Rift. The Gear VR is just a situation when a compatible Samsung Galaxy smartphone is slotted before the lenses. The visuals are a mpsvpc grainy, but at $99 what more would you ask for?
Next there is the upcoming Sony PlayStation VR slated to release in October 2016 in time for Christmas. The PS VR has the chances to travel big as well. It is made as an accessory on the PS4 console and does not require a laptop for its operation.
Things are heating up and 2016 will indeed be an exciting year for VR enthusiasts. The pc is actually going through a slow decline in sales for years now. First giving way to laptop computers, then to tablets and smartphones, desktop pc sales simply don’t come near to what they once were. New desktop Pcs are mostly marketed as a niche item to high end Pc gamers, who are interested to load up with many screens and killer graphics cards. The lower-end niche rarely registers any longer, as everyday Pc users usually do not change their desktop when it dies, instead opting to depend on their smartphone to keep connected. The Pc is in desperate need of a killer app that just it is able to offer.
Enter the Oculus Rift, a complete 3d virtual reality device that is attracting the attention of game designers all around the world. The Oculus Rift VR offers the best possible hope in a generation for the truly immersive video and gaming virtual reality experience that has long been tantalizingly simply of reach. The Rift makes use of character viewport tracking technology to provide the best first person gaming experience around.
Adoption by designers is proceeding swiftly. Avid gamers can see an officially supported version of Half-Life 2 right now on the Oculus Rift VR. Unreal Engine 4 has been rebuilt to provide simple guidance for producing for the Rift. Team Fortress, the free of charge multiplayer game from Steam, is rebuilt to support VR mode, too. Since a great deal of modern gaming probably uses the first-person viewport as the default perspective for the professional, deploying games for the Rift doesn’t need an extreme redesign of gaming engines.